Art of Computer Game Design
Chris Crawford's seminal book, available on the web and as a
I grew up playing Greg's games, including Starship and Web
(the only three-player board game I've played that worked) and
Paranoia. Now read some of his thoughts on design.
Gamasutra is a magazine dedicated to game design, and has a lot of
good articles about said topic. You'll have to register with them
to read any of the articles, but the registration is free.
Have No Words and I Must Design
Of Greg Costikyan's writings, this is the one I would like to
force all adventure game authors to read.
Advice about design and some musings on aspects of gaming.
The Journal of Computer Game
Chris Crawford, of Balance of Power fame, has created an archive
of old issues of his game design magazine. Though not about
adventures (a genre he loathes), the journal has a lot of good
information about game design.
Richard Rouse, who has designed a number of games and written the
book Game Design: Theory and Practice, has collected his various
writings about game design.