The fifth and final episode of the second season of Sam & Max is here, and with it comes something new: while season 2 has generally been more arc-y than the first (which deliberately wasn't), it was still theoretically possible to play an episode without having seen any of the preceding ones. It still is, but I am convinced one of the puzzles would require the feared use-everything-on-everything brute-force approach, and even then not make any sense.
With that caveat out of the way, What's New, Beelzebub is an enjoyable finale that ties together most of season 2 more cohesively than the season 1 finale could, yet manages to pack in a few surprises which I will not spoil here. If you haven't played the other episodes of this season, stop reading here.
So, what's the overall plot? Sam and Max are still trying to get Bosco's soul reunited with his body; unfortunately, his soul has gone to hell. Naturally, the duo finds a way to travel there, but Satan isn't interested in talking to them, and his assistant (who we know from an earlier episode) is—for SOME reason—not too keen on helping them. What else to do, then, than to wreak havoc in hell until the devil is ready to listen?
And that's exactly what happens. Continuing the theme of one-room challenges (as seen in Ice Station Santa and Chariots of the Dogs), Sam & Max sabotage here, annoy there, and generally make a nuisance of themselves until they have Satan's attention. Will he listen to their pleas? You'll have to play and find out.
All five episodes are available as part of a GameTap subscription or, if you're not from the US or aren't using Gametap, from Telltale's online store individually for $8.95 or in the Season Two bundle for $34.95. Just like in season 1, Telltale will be releasing a Season Two DVD that contains the games and bonus content which will be available to any Season Two customer who wants it for just the price of shipping and handling.
This article copyright © 2008, Gunther Schmidl