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Adventure Game News for 20 Nov 04

How to Write a Great (IF) Game

Interested in writing a great work of interactive fiction? Dan Shiovitz reveals one approach to doing so.

We start with the premise that any idea can be turned into a great game. There are three kinds of problems that might keep this from happening . failures of construction (that is, in the design of the world), failures of interaction (that is, in how the player's experience with the world is managed), and failures of concept (that is, what world is created and what the underlying premise of the game is).

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